Kroll Marc

Vienna · Austria · Media and Human-Centered Computing · e1302580@student.tuwien.ac.at

I work at the intersection of strategy, creativity, technology and experience to support clients on this wonderful, never ending digital reinventing journey. Connecting technology, people and services in a smart way is what I'm all about.

Keep it simple – Make it straight.

Skills Overview

Experience

August 2018 - January 2019

Digital Strategy & AI Intern

IBM

As an i ntern at IBM I learned a lot about digital strategy, rapid prototyping and start-up initiatives. During the 6 month internship I utilized the IBM Cloud for a variety of projects to create prototypes and hold workshops about Watson Assistant, Watson Visual Recognition as well as IoT devices like the Raspberry Pi or the humanoid robot NAO. During public as well as internal events I got the chance to proudly demonstrate the projects I worked on. Further tasks and additional information is available in my Internship Certificate which can be found here: IBM Internship Certificate

February 2018 - July 2018

VR & AR Intern

Interactive Media Systems Group · TU Vienna

In order for AR to enhance user experiences by superimposing information on workers real environment, I was part of a team, which was specialized in studying interfaces that help to complete given tasks effectively and support a better user experience. Therefore, I created and tested three different interaction menus (2D HUD, 3D on Controller, 3D in worldspace) for the HTC Vive, the Oculus Rift as well as the DAQRI. More detailed information about this project can be found here: IMS TU Wien

Spetember 2017

IT Support

Klima- und Energiefonds

During my internship as an IT Support at Klima- & Energiefonds I was responsible for cleaning up and maintaining the internal database. Additionally, I had some administrative tasks and supported the marketing team in their daily business. For more information about the Klima- & Energiefonds visit: Klima- & Energiefonds

July 2015 - February 2017

Head of Student Representatives

Faculty of Computer Science - University Vienna

As the elected Head of Student Representatives, I had the main responsibility when organizing events for students, dealing with financials and university politics. I operated as the bridge between students and their university related needs and problems. My main goal as student representative was to keep the students engaged and motivated and to support them during their studies in every possible way, for example with specifically organized exam preparations or individual meetings. Furthermore, I succeeded in breaking the ice between the institutre an dthe student representatives and in creating a respectful relationship between the two sides. Additionally, I had the honour to hold the opening speech each term, which is something I'm definitely proud of.


Education

March 2017 - March 2020

Technical University of Vienna

Master of Science
Computer Science · Media and Human-Centered Computing

current GPA: 1.16

Courses
  • Building Interaction Interfaces
  • HCI in Health Care
  • Explorative Design
  • User Research Methods
  • Socially Embedded Computing
  • Design Studies
  • Beyond the Desktop
  • Gameful Design
  • From Design to Software
  • Virtual and Augmented Reality
October 2013 - March 2017

University of Vienna

Bachelor of Science
Computer Science · Media Informatics Track

GPA: 2.05

Courses
  • Projectmanagement
  • Algorithms and Datastructures
  • Database Systems
  • Software Engineering
  • Software Architectures
  • Networktechnologies
  • Networktechnologies for Applications
  • Application Development
  • Theoretical Informatics
  • Programming
  • Data Analysis and Statistics
  • Human-Computer Interaction
  • Media Literacy
  • Media Psychology
October 2008 - July 2013

Business School Horn

Matura / Abitur
International Busniess Track

GPA: 1.6

Courses
  • Accounting
  • Projectmanagement
  • Enterpreneurship
  • Busniess Management
  • Busniess Englisch
  • Busniess French


Projects

Kinect Tetris

During this project we used the Microsoft Kinect to alter the experience of playing Tetris. The position of a brick is controlled by the head position of the player. Bricks can be rotated with your hand and dropped with stomping motion.

Arduino meets Unity

In this project we used RFID Tags, a RFID reader and an Arduino to generate objects in Unity, a rendering engine for 3D and 2D games. Unity made it easy for us to give the spawned objects some physics properties and to interact and control them. With the blue RFID tags obstacles can be spawned and with the red RFID tag a moveable player can be created in the scene.

Pink fluffy speaking unicorn for kids

One of my personal favorites – the pink speaking unicorn project. Inside of the unicorn runs an Arduino with a radio module to send and receive data from our basic app. The necklace of the unicorn is a RFID reader and inside the laser-cut fruits are RFID tags which represent the different fruits in our app. Currently our speaking plush toy is in therapy for kids with mental retardation.

Whack-A-Mole with Play-Doh

With the UBI UBI, a self-made version of the Makey Makey by our supervisor, we merged physical input with a digital game. In this case a clone of the well-known Whack-A-Mole game was created. You can imagine the UBI UBI as a kind of keyboard which sends signals based on conductivity.

HTC Vive meets Leap Motion and Arduino

In this project we created a 3D VR multiplayer game for the HTC Vive and the Leap Motion in Unity. Additionally, we used our knowledge from working with RFID tags to include a mechanism of spawning objects in the game world using various tags. The Leap and Vive players are moved via gesture controls. Our game was honored with the best project award out of 16 other projects.

e-Textiles playing music

During this project we worked with conductive textiles and built a simple prototype of a wristband or shirt sleeve which can play music - based on which button is closed. I would like to point out that all of the material is still flexible and comfortably wearable.

VIP cinema seats – low fi prototype

Based on a card game which our class created in advance for “idea generation”, where you draw 4 random cards, we came up with the idea of a VIP cinema seat. Our cards were: Location-Card: Cinema, Device-Card: Arduino, Input-Card: Button, Transmitting-Card: Radio Module.

Digiboard – the digital blackboard

Digiboard is our idea on how a digital blackboard could look like. We think that with our solution of a blackboard the neighbourhood community gets the possibility to be connected through common activities and sharing food. According to our opinion Digiboard is also beneficial for announcements from the property management which can save them time, paper, and CO2 emission by simply posting something on Digiboard.

A Tweeting door – an IoT alarm system

In this project we used an ultra-sonic sensor to monitor if a door gets opened. If the distance from the sensor to the door changes, it sends a signal to an Arduino connected to a laptop which will create a new twitter post indicating the time the door opened or closed.